![]() He will be available as an interim party member while the undead problem is in progress. Here is Septimund, who can be convinced to join your party to help end the undead menace.The Fated Winds will want you to deal with the undead and sea storm problems as well, but they will want Luskan left firmly in control of Port Llast. You can also head back to the Circle of Friends. Once you’ve taken care of all the problems in Port Llast, the storms, the undead, and the Luskans, Haeromos will give you the Sigil of the Last Port as a reward. If you kill him right away, you can loot it off his corpse. If you did the tasks for Rynn, he’ll also give you the Seal of Illusk as a reward as well. If you kill Rynn and free Haeromos right away, it will be Haeromos that wants you to deal with the undead and sea storm problems. Or you can do Rynn’s tasks for him now, then kill him and free Haeromos afterwards. You can then loot the Garrison Key off his body and then free Haeromos. One way is to kill Rynn and the rest of the Luskans right away. The Circle of Friends will want you to deal with the undead and storm problems as well, but they will also want you to liberate Port Llast of Luskan occupation. Dealing with these problems earns you 500xp and 1200gp. She can be found in the nearby Priory of the Depths. To deal with the storms, you’ll have to visit a Priestess of Umberlee. To deal with the undead problem, you will have to travel to the nearby cemetary of Gothaladreum. Who is left in charge of Port Llast in your wake won’t particularly matter to the Forgotten Lords. If you are with the Forgotten Lords, your mission is to restore trade between Neverwinter and Port Llast by dealing with the storms battering the port and the undead plaguing the town itself. Keep in mind that your objective here is going to vary according to which merchant cartel is sponsoring you. Go inside and you’ll witness an argument between a Doomguide of Kelemvor named Septimund and the leader of the garrison, Rynn Sphepherde. ![]() Here is a Blacksmith’s Workbench that you can use for making armor and weapons.In this town, undead such as ghouls or ghasts may periodically arrive and attack anyone in sight. Amazon and the Amazon logo are trademarks of, Inc. is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on, amazon.ca and .uk. & Dragons material is © Wizards of the Coast. Nights 2, Mask of the Betrayer, Storm of Zehir, Mysteries of Westgate, The Temple ofĮlemental Evil, Dungeons & Dragons Online: Stormreach are © Atari, Inc. Dragonshard, Forgotten Realms: Demon Stone, Neverwinter Icewind Dale 2 and Planescape: Torment are © Interplay. Icewind Dale, Heart of Winter, Trials of the Luremaster, Gate 3, Neverwinter Nights, Shadows of Undrentide, Hordes of the Underdark and DragonĪge: Origins are © BioWare. Thursday, Jul 6th 2023 » Can I use USB Audio With USB 1.1 & Win98SE/XP? Wednesday, Jul 5th 2023 » Avowed - Preview WolfheartFPS » WM: The Journey to the Whin Hill v1.2 is now available » Icewind Dale 2: Special Edition » Atlas Fallen - Weapons » Non-RPG General News - Gord Hands On » Alterium Shift - Early Access Release » Monomyth - June Update » KotOR - E3 2001 Demo Footage » Fallout New Vegas Remake - Gameplay Videoīaldur's Gate, Tales of the Sword Coast, Baldur's Gate 2, Throne of Bhaal, Baldur's.» Avowed - Preview WolfheartFPS » Atlas Fallen - Weapons » Non-RPG General News - Gord Hands On » Alterium Shift - Early Access Release » Monomyth - June Update » KotOR - E3 2001 Demo Footage » Fallout New Vegas Remake - Gameplay Video » Fallout London - Expansion Delayed Due to Starfield » Genshin Impact - Retrospection Gamesradar » Jagged Alliance 3 - DevDiary 12 - Combat, Part 2 » The Legend of Heroes: Trails into Reverie - Review » Remnant 2 - First Look » Final Fantasy XVI - The Future of the Franchise » Mortismal Gaming - Remnant: From the Ashes » Starfield - Quantity vs.Once you’ve cleared them out along with the rest of the Sharrans, you can talk Ribsmasher into joining you as a cohort. In this room you’ll find a man named Ribsmasher duking it out with a couple more Monks of Shar.The Cleric leaves behind a Morningstar +2, while the Monk leaves behind the Thundering Handwraps +2. If you didn’t already kill the Sharrans at #3, they will join in now. They will recognize you as intruders and attack. In this room are a Cleric and Monk and Shar.Included in the loot is a Stone of Controlling Earth Elementals, an Adamantine Katana, and the Sharpshadow Blade. You can Bluff your way past them for the time being, or fight them now. The only way to open it is to have the spell Darkness prepared, have that character click on the door and select the option to cast it.
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